BioWare was given free reign in the Star Wars uinverse, as long as they didn’t blow up any important planets or create any bizarre inconsistencies in the Skywalker fable. Star Wars fans will almost always unanimously vote for Knights of the Old Republic when it comes to deciding the best Star Wars game ever made. If Jak X: Combat Racing was an unlockable game, I suppose I wouldn’t complain either. The third game didn’t make quite the same drastic leap, but it is certainly a worthy addition. The maturity jump in storytelling, gameplay, and character development seen between the first and second games demands some sort of recorded anthology. Naughty Dog has moved onto bigger things, shooting bad guys and solving ageless mysteries with Nathan Drake, but Jak and his loud-mouthed side-kick defined the action/open-world platform gaming experience of the PlayStation 2. The Jak and Daxter series has been out of the hands of Naughty Dog for quite a few years now. Those who squandered their original opportunities to play titles like Beyond Good & Evil and Oddworld: Stranger’s Wrath are getting their second chance, but there are quite a few more classics that are primed to be remade. An HD update is simpler than a complete remake, and the inclusions of trophies and achievements make experiencing the classics all the more enticing. HD televisions allow developers the opportunity to re-release their games that never received their original due. Re-releases like the God of War Collection and the recently announced Ico and Shadow of the Colossus Collection give gamers without the original foresight the opportunity to play phenomenal classics without the handicap of forced squinting so that they can tolerate the dated graphics. Leave it to Nintendo to be way ahead of the curve with Super Mario All-Stars, but many others have recently seen the light. Graphical updates and collections have been around since the Super Nintendo. There is a way to combat this epidemic, though, and many companies have already signed on. In the same way a young child wouldn’t appreciate Citizen Kane because of the lack of color, we find games nearly unplayable after they’ve reached their fifth birthday. This means that the classics become dated much faster they should. We get huge graphical updates that show the age of past-generation games. This means that every new generation of consoles far exceeds the technical capabilities of the previous, and every few years we are greeted with the equivalent of the jump from black and white television to color television. It’s one of those you have to see it, type of deals.One of the advantages of gaming, compared to other forms of entertainment, is that the technology flies forward leaps and bounds every few years. Nor can I put it in terms where its much easier to understand. ![]() I’ve said this many time, while I do enjoy fighting games I just play casually and have nowhere the skills that some higher level players have. Again even though there are no traditional punches or kicks like in a regular fighting game, Windjammers 2 has the spirit and feel of it. ![]() ![]() You can even cancel a catch into a super. You can create and judge distance by bouncing the disc on to the sides. You can stop your opponents volley by catching the disc or counter it with a strike of your own. Throwing out whiffs to make your opponent move, using footies to judge spacing, countering an attack, canceling a combo into a super- all of this is in Windjammers 2, just not in a traditional sense. In fighting games (at least in my basic understanding) positioning is key. When Cherrie and I got our hands on the game, I realized what they were talking about. I did see the first game being played in a lot of major fighting game tournaments last year, ranging from NorCal Regionals to EVO. Now at first I really didn’t understand what they meant. As for gameplay, the devs have said multiple times that Windjammers/Windjammers 2 plays a lot like a fighting game.
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